Friday 3 February 2012

Digital Aesthetics: Digital Literature(s) & Digital Art

Technology and art is and carries on to change and constantly evolve other time, from cave painting, to the famous artist Van Gogh, and now onto animation. With programmes such as Photoshop and AutoCAD animation is now free for everyone to explore and create. I remember creating animation myself at college, I wasn't the best at it, but it proved to me that now anyone could become an artist at a very small price.

With the use of Kindles, Ipads, and Sony Readers forever growing, books are taking a downfall, proving that traditional media is constantly changing to suit the up rise in our society.

Max Bense (Stuttgart School, Informational aesthetics)- "any artefact as an object for aesthetic analysis and mathematical evaluation. The aesthetic object was a complex sign that functioned in a process of communication." 
 http://dada.compart-bremen.de/node/800)



"Nam June Paik (July 20, 1932 – January 29, 2006) was a Korean American artist. He worked with a variety of media and is considered to be the first video artist." - Wikipedia.

Nam June Paik used technology to manipulate what you usually see on a TV screen and created it is own. He would constantly invest in robots and media objects.



Pascal Dombis- (born 1965) is a digital artist who uses computers and algorithms to produce excessive repetition of simple processes. - Wikipedia.

A comment that Frank Popper makes about Pascal says :

Frank Popper wrote:
“ “It is interesting to note that Dombis sees his interactive computational methodology as a kind of arte povera within new technology. Certainly, Dombis uses the computer for its original and primitive essence: a powerful computational tool that can reproduce simple calculation incessantly. But because Dombis writes his own algorithms and programs, he can control his germinating art work. It helps him too in his creative process by exploring other computer language techniques and making programming mistakes that turn out to be new explorations in his geometric hyperstructures”. - Wikipedia. 


Kit Galloway and Sherrie Rabonowitz took a deep interest in satellite arts in 1977.


Orlan looked into using the body as an art form, this was seen as cosmetic art, and begins to question the idea of beauty. http://www.orlan.net/


As technology allows us to open our imaginations more and more, and create things that are completely surreal to the real world, items continue to expand. In Japan they have realized the growth and the amount of time people use on their mobile phones, therefore as books are clearly becoming a thing of the past, they have begun sending novels to mobile phones, obviously a lot shorter than the normal novel. The novels are delivered in tiny chunks. This is deffinately making good use of the new technology of today. 
http://youtu.be/TGxDvMzY_2M <- The following video explains the story. 

Hypertext is of course the idea of linking us to information and choices. Hypertext stories online have choices, and are often thought to not have an ending. We are the ones in control of what happens throughout. However I would much rather have a Beginning, Middle and End. When reading linear, you often concentrate a lot more, however I find that when reading information on the Net, I seem to scan the information and don't take it in as much. Hypertext culture is characterized by personal choise, we decide what happens and how things end. 

With the internet, we are enabled to look at text in many different ways, authors with such websites online can produce and experiment with their text, often making it alot more interesting and eye catching. 

Theoretical discussions focus on reading with no end. Hypertext deffinately gives the reader more power, allowing them to make all the decisions. 

However with so much to choose from these days, digitalism and technology means that artists now produce things with meaning, whilst writers usually write about their experiences. Producing things with meaning usually means that into the idea of intellectuals a philosophical ideas. 

Overall Digital Aesthetics are already a deep part of everyone's culture, and will continue to be questioned.  





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